Unannounced project


My role:
Quest and Level Designer intern

An original IP built in Unreal Engine 5. Cozy exploration meets true-crime in this story-driven MMORPG that puts players in the saddle as they discover a beautiful open world on horseback and uncover a dark mystery together.

STUDIO: Blue Scarab Entertainment
DATE: NOV 2024 - MARS 2025

My role:
Narrative and game designer intern

More information to come.

STUDIO: Odd Raven Studios
DATE: JAN 2024 - AUG 2024

unannounced project

UE5

JIRA

PERFORCE

My role:
Gameplay, LEVEL designer and Product owner

Harness the raw power of lightning in this thrilling third-person puzzle adventure.

TEAM SIZE: 10 PEOPLE
DURATION: 7 WEEKS
DATE: MAY - JUNE 2023

My role:
Gameplay, LEVEL designer and Product owner

Harness the raw power of lightning in this thrilling third-person puzzle adventure.

TEAM SIZE: 10 PEOPLE
DURATION: 7 WEEKS
DATE: MAY - JUNE 2023

UE5

JIRA

PERFORCE

My role:
gameplay, LEVEL designer and sCRUM MASTER

Find your own way of playing with the "tweak" mechanic and escape the game in this fun 3rd person, puzzle, meta comedy game.

TEAM SIZE: 8 PEOPLE
DURATION: 4 WEEKS
DATE: SEP 2023

GITHUB

JIRA

PERFORCE

UE5

My role:
gameplay, LEVEL designer and product owner

Help your hometown be a car free and cleaner place in this 3rd person "snake-like" game. Cycle anywhere you want to recruit people, and when I say anywhere, I mean anywhere.

TEAM SIZE: 9 PEOPLE
DURATION: 2 WEEKS
DATE: OCT 2022

TRELLO

GITHUB

UNITY

My role:
Gameplay, LEVEL designer and Product owner

Harness the raw power of lightning in this thrilling third-person puzzle adventure.

TEAM SIZE: 10 PEOPLE
DURATION: 7 WEEKS
DATE: MAY - JUNE 2023

UE5

JIRA

PERFORCE

My role:
gameplay, LEVEL designer and sCRUM MASTER

Find your own way of playing with the "tweak" mechanic and escape the game in this fun 3rd person, puzzle, meta comedy game.

TEAM SIZE: 8 PEOPLE
DURATION: 4 WEEKS
DATE: SEP 2023

GITHUB

JIRA

PERFORCE

UE5

My role:
gameplay, LEVEL designer and product owner

Help your hometown be a car free and cleaner place in this 3rd person "snake-like" game. Cycle anywhere you want to recruit people, and when I say anywhere, I mean anywhere.

TEAM SIZE: 9 PEOPLE
DURATION: 2 WEEKS
DATE: OCT 2022

TRELLO

GITHUB

UNITY

Unannounced project


My role:
quest and level Designer
intern

An original IP built in Unreal Engine 5. Cozy exploration meets true-crime in this story-driven MMORPG that puts players in the saddle as they discover a beautiful open world on horseback and uncover a dark mystery together.

STUDIO: Blue Scarab Entertainment
DATE: NOV 2024 - MARS 2025

My role:
gameplay, LEVEL designer and sCRUM MASTER

Find your own way of playing with the "tweak" mechanic and escape the game in this fun 3rd person, puzzle, meta comedy game.

TEAM SIZE: 8 PEOPLE
DURATION: 4 WEEKS
DATE: SEP 2023

GITHUB

JIRA

PERFORCE

UE5

My role:
gameplay, LEVEL designer and product owner

Help your hometown be a car free and cleaner place in this 3rd person "snake-like" game. Cycle anywhere you want to recruit people, and when I say anywhere, I mean anywhere.

TEAM SIZE: 9 PEOPLE
DURATION: 2 WEEKS
DATE: OCT 2022

UNITY

TRELLO

GITHUB

unannounced
project


My role:
quest and level Designer intern

An original IP built in Unreal Engine 5. Cozy exploration meets true-crime in this story-driven MMORPG that puts players in the saddle as they discover a beautiful open world on horseback and uncover a dark mystery together.

STUDIO: Blue Scarab Entertainment
DATE: NOV 2024 - MARS 2025

unannounced project

My role:
Narrative and game designer
intern

More information to come.

STUDIO: Odd Raven Studios
DATE: JAN 2024 - AUG 2024

unannounced
project

My role:
narrative and game designer intern

More information to come.

STUDIO: Odd Raven Studios DATE: JAN 2024 - AUG 2024

STAIRWAY TO INFINITY

CUBES CUBES CUBES

DON'T HELP HUGO

Let's see… about me… about me, about me, about me… Oh! of course! My full name is Charles Hugo Olsson, but you can just call me Hugo. I live in Stockholm, Sweden. Currently, I am an design intern at Blue Scarab Entertainment.

As a person, I'm calm, playful, and have a lot of energy streaming through my body. When I am not experimenting with finding fun solutions to my boring problems. I tend to work out a lot, draw, write short scripts or stories, make music, or spend time playing Magic the Gathering by only play an island and innocently pass my turn.

For me, the best games are the ones best shared. Love Co-op, and board games. If I have to play alone, then a fun mechanic and a good story is what keeps me hooked.